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1st-year BCA student and software engineer intern, building clean solutions with Python, SQL and Java — one commit at a time.
$ cat about.md
BRAINWARE UNIVERSITY

First-year Computer Applicaion student building a foundation in software engineering, one problem at a time. Currently interning as a Software Engineer at HackerRank, where I'm getting hands-on with real engineering workflows while sharpening my skills in Python, Java, and SQL. Still exploring where I want to specialize — and treating that as an advantage, not a gap.
1st
Year
5
Certifications
AL/ML
Focus
Studying
Status
$ ls ./interests
$ cat skills.json
What I've been building with so far.
$ cat certifications.db
Third-party proof of what I've learned so far.
Harvard University
2026
Completed CS50x, including ten problem sets and one final project, taught by David J. Malan.
ID: 3c5f5d11-1b8f-4f28-bd44-f690dcb7b483
HackerRank
Jul 26, 2026
Passed the HackerRank role certification test for Software Engineer Intern.
ID: 4BEBC4738A29
HackerRank
Jul 29, 2026
Passed the HackerRank skill certification test for Intermediate SQL.
ID: 5807DD16463B
Deloitte (via Forage)
Jul 25, 2026
Completed practical tasks in data analysis and forensic technology.
HackerRank
Aug 8, 2026
Passed the HackerRank skill certification test for Intermediate Problem Solving.
ID: DA39B3F923EE
$ cat achievements.log
Hackathons, competitions, and awards.
$ No entries yet — add one to data/achievements.ts when it happens.
$ ls ./repos --all
4 public repositories for @td0911491-gif
$ cat leetcode --stats
Live data for @td0911491-gif
$ ls ./projects
$ cat blog/
Notes as I learn.
Aug 9, 2026 · 2 min read
A command-line tool for searching and organizing files by type, size, and date — and why doing it in C instead of the obvious scripting-language choice is the point.
Aug 9, 2026 · 4 min read
B-trees, overflow pages, a hand-written parser, and a transaction system with undo logging — what it actually takes to build a database engine from the disk up.
Aug 9, 2026 · 2 min read
A small top-down dodge-and-shoot game, and why building it is a good excuse to learn a game loop, collision detection, and state management from first principles.
Open to internship opportunities, collaborations, and just talking shop about code.